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Solution Manual for A Firstof C++, 4th Edition, Gary J. Bronson,
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Table of Contents
Part I: FUNDAMENTALS OF C++ PROGRAMMING.
1. Getting Started.
2. Data Types, Declarations, and Displays.
3. Assignment and Interactive Input.
4. Selection.
5. Repetition.
6. Modularity Using Functions.
7. Arrays.
8. Arrays and Pointers.
9. I/O Streams and Data Files.
Part II: OBJECT-ORIENTED PROGRAMMING.
10. Introduction to Classes.
11. Adding Functionality to Your Classes.
12. Extending Your Classes.
13. The Standard Template Library.
Part III: ADDITIONAL TOPICS.
14. The string Class and Exception Handling.
15. Strings as Character Arrays.
16. Data Structures.
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